Curtis D. Carbonell, PhD, teaches English as an associate professor at Khalifa University. He is interested in representations of technology and their effects on human beings in science fiction and fantasy studies, as well as in how analog-and-digital game studies are new fields that describe complex modes of cultural production. His book with Liverpool University Press, Dread Trident: Tabletop Role-Playing Games and the Modern Fantastic, examines how tabletop role-playing games offer an archive of fantasy and SF gametexts ripe for an investigation into the rise of realized worlds. His forthcoming monograph in historical game studies, World War Two Simulated: Digital Games and Reconfigurations of the Past, asks how simgames provide new ways of understanding the past.
See Realizedworlds.com for a digital portfolio of my current research projects.